@startuml
sprite $lua_line [48x48/16] {
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00000000000000006A700000001027B11100000000000000
000000000000000001405BC05BB015100000000000000000
}


!define DEV2_LUA_LINE(_alias) ENTITY(rectangle,black,lua_line,_alias,DEV2 LUA_LINE)
!define DEV2_LUA_LINE(_alias, _label) ENTITY(rectangle,black,lua_line,_label, _alias,DEV2 LUA_LINE)
!define DEV2_LUA_LINE(_alias, _label, _shape) ENTITY(_shape,black,lua_line,_label, _alias,DEV2 LUA_LINE)
!define DEV2_LUA_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,lua_line,_label, _alias,DEV2 LUA_LINE)
skinparam folderBackgroundColor<<DEV2 LUA_LINE>> White
@enduml